Artificial Life Expands Android Product Line 30+ new titles scheduled for 2011

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November 29, 2010
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Artificial Life Expands Android Product Line 30+ new titles scheduled for 2011

    LOS ANGELES, HONG KONG and BERLIN, Nov. 29, 2010 /PRNewswire-Asia/ --
Artificial Life, Inc., (OTC Bulletin Board: ALIF), a leading provider of
award-winning mobile content and technology for smartphones, announced today
the expansion of its product portfolio onto the Android platform. In addition
to porting from its current collection of major iPhone titles, Artificial Life
will also be developing brand new titles specifically for Android.

    New Focus

    This strategic move is to meet the rising demand by Android users for high
quality games and applications. Android phone shipments for the past year have
increased by over 800%* and in response to the tremendous growth Artificial
Life's expansion onto the Android platform will include over 30 titles. New
titles will also feature more business-oriented applications to complement the
firm's focus on applications catering to the business community. In addition,
Artificial Life will place more emphasis on the Chinese market - the world's
second largest Android market*.

    The plan for the launch on the Android platform will include a series of
major titles from Artificial Life's games portfolio produced with partners
such as BMW, Red Bull, and a new title for the football club FC Bayern Munich.
Also in the pipeline, Artificial Life's popular own-branded titles will be
available to Android users including: the rhythm-based iSoccer Backstreet(R);
iSinkU, the naval strategy game; and the classic platform adventure game,
iDroidsMania.

    In addition to games, Artificial Life will bring its business and
lifestyle applications such as GluCoMo(TM) to Android. GluCoMo is a state of
the art mobile health solution providing diabetes monitoring and patient
coaching services. By expanding onto the Android platform, a broader audience
of diabetics and their caregivers may be reached.

    The migration of titles to the Android platform is supported and
facilitated by Artificial Life's flagship product Opus-M(TM). Leveraging Opus-
M technology, Artificial Life will be able to provide entertainment services
and solutions that will allow new Android users to share, compete, and
challenge existing users on other mobile platforms. Additionally, with Opus-M,
other ALIFE business and lifestyle services will be enabled and synced across
the platform.

    Experienced Experts

    With over 50 million copies of mobile games and business applications sold
and downloaded, Artificial Life has gained the reputation as a leading one-
stop, 100% in-house game and business applications developer for smartphones.

    "We seize the opportunity to expand our market share and broaden our
revenue stream by capturing more smartphone users from the growing Android
market. Android users are seeking top quality content and we are thrilled to
deliver a wide selection of successful games and applications to them in
2011," said Eberhard Schoneburg, CEO of Artificial Life, Inc.

    iPhone is trademark of Apple Inc., registered in the US and other
countries

    Android is a trademark of Google Inc.

    *Android Smartphone Shipments up 886% year-on-year in Q2 2010. Rep. Palo
Alto, Singapore and Reading (UK): Canalys, 2010. Canalys. Web. 26 Nov. 2010.

    About Artificial Life, Inc.

    Artificial Life, Inc. has been a pioneer in artificial intelligence and
mobile technology since its inception in Boston in 1994. The incorporation is
a public US corporation (OTC Bulletin Board: ALIF) with listing on the
Frankfurt Stock Exchange (Frankfurt: AIF.F; Xetra: AIF.DE) and headquarters in
Hong Kong. Its production center is in Hong Kong and it has additional offices
in Berlin, Germany (EMEA headquarters) and Tokyo, Japan. As a leading provider
of broadband mobile content and technology solutions in the world, it develops
and sells a wide range of mobile applications for 3G, 3.5G and 4G network-
enabled mobile smartphones. Currently its main business areas are: high
quality 3D interactive (massive multiplayer) mobile games, mobile
participation television, mobile business applications, mobile health care
services, mobile augmented reality and its mobile commerce technology platform
OPUS-M. It is supporting all major mobile phone operating systems and
platforms. Recognized internationally for outstanding content quality and
technology Artificial Life has received many international awards and has been
ranked one of the fastest growing companies in Asia Pacific by Deloitte.

    For more information about Artificial Life, Inc., please visit its website
http://www.artificial-life.com or its product websites: http://www.botme.com ,
http://www.mopa-tv.com , http://www.opus-m.com , http://www.glucomo.com ,
http://www.greencortex.com .

    Facebook: http://www.botme.com/ref/alife-fb
    Twitter: http://twitter.com/alifegames
    MySpace: http://www.myspace.com/artificial_life_inc
    Youtube: http://www.youtube.com/user/alifegames
    Forward-Looking Statements:

    This press release contains "forward-looking statements" within the
meaning of Section 27A of the Securities Act of 1933, as amended, and Section
21E of the Securities Exchange Act of 1934, as amended. Such forward-looking
statements include, without limitation, statements regarding our future
results of operations, financial condition and business prospects. In some
cases, you can identify forward-looking statements by terminology such as
"may", "will", "should", "expect", "intend", "plan", "anticipate", "believe",
"estimate", "predict", "potential", "continue" or the negative of these terms
or other comparable terminology. Although such statements are based on our own
information and information from other sources we believe to be reliable, you
should not place undue reliance on them. These statements involve risks and
uncertainties, and actual market trends or our actual results of operations,
financial condition or business prospects may differ materially from those
expressed or implied in these forward looking statements for a variety of
reasons. Potential risks and uncertainties include, but are not limited to,
our ability to obtain additional funding to operate and grow our business; the
unproven potential of our mobile gaming business model; changing consumer
preferences and uncertainty of market acceptance of our products; timely
adoption and availability of 3G mobile technology; market acceptance for use
of mobile handheld devices to play the interactive games; unpredictable mobile
game development schedules; our reliance on a relatively small number of
brands; our ability to license brands from others; our dependence upon
resellers and telecommunication carriers and operators to distribute our
products; our ability to successfully develop, introduce, and sell new or
enhanced products in a timely manner; and the timing of new product
announcements or introductions by us or by our competitors. For additional
discussion of these risks and uncertainties and other factors, please see the
documents we file from time to time with the Securities and Exchange
Commission, including our Annual Report on Form 10-KSB filed on March 16, 2010.
We assume no obligation to update any forward-looking statements, which apply
only as of the date of this press release.

    For more information on ARTIFICIAL LIFE, INC., please contact:

     Artificial Life IR and PR Contact:
     Adeline Law
     Tel:   +852-3102-2800
     Email: ir@artificial-life.com
SOURCE  Artificial Life, Inc.

Artificial Life, Inc.

CONTACT: Adeline Law of Artificial Life IR Contact and PR, +852-3102-2800, ir@artificial-life.com

Web Site: http://www.youtube.com/user/alifegames

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