Bigpoint Ruins San Francisco

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March 2, 2011
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Bigpoint Ruins San Francisco

Ruined Blends Console-Quality Features with Fast-Paced Multiplayer Action into Intense Arena Combat Game; Set in Post-Apocalyptic City by the Bay

GDC, SAN FRANCISCO, March 2, 2011/PRNewswire/ --     Bigpoint Inc. - the North American subsidiary of Bigpoint GmbH
(http://www.bigpoint.com/), a worldwide leader in browser-based massively
multiplayer online games (MMOGs) - today officially unveiled its first
title built entirely in the United States, Ruined.com
(http://www.ruined.com/). Set in ruined venues inspired by some of San
Francisco's most famous landmarks, Ruined.com is a fast-paced,
tournament-style third-person shooter that pits players against one another
in a competition to become the ultimate villain.

    "In under a year, our SF-based team has created an extraordinary browser
game that nothing else in our segment can match," said Heiko Hubertz, CEO and
founder, Bigpoint. "We are excited to release this game to the world and are
confident that it will appeal strongly to American gamers who enjoy exotic
weapons, rich graphics, and carnage."

    Created by a veteran game development team, Ruined.com boasts an array of
impressive features - such as high-end graphics, effects, and audio -
designed to appeal to hardcore gamers. Playable through any web browser,
gamers can satisfy their craving for action anywhere they have access to an
Internet connection.

    At the upcoming Game Developers Conference (GDC) in San Francisco,
Bigpoint will showcase Ruined.com's first six characters and combat arenas,
including The Bridge, The Prison, and The Fort where players can compete in
timed deathmatch battles.

    Players can register for the Unity-based game's closed beta for free by
visiting http://www.ruined.com/. Bigpoint will grant access to registered
players in waves, immediately following GDC. Over the following months,
Ruined.com will be localized in several languages; Bigpoint typically
publishes its games in 25 languages and generates revenue from
micro-transactions in over 180 countries.

    GDC Showcase - Bigpoint Shines Spotlight on High-End Browser Game
Development - South Hall, Booth 2002

    Additional titles to be unveiled at GDC include Drakensang Online
(http://drakensang-online.com/), a fantasy-themed, dungeon adventure game and
ToonRacer (http://toon-racer.com/), a futuristic cartoon racing game, both
developed by Bigpoint teams in Germany.

    Bigpoint's GDC game showcase will also include the recently launched
Battlestar Galactica Online (http://battlestar-galactica.bigpoint.com/),
which has received critical acclaim for its stunning graphics and engaging
gameplay. Several of the games will be playable in stereoscopic 3D with
NVIDIA's award-winning technology that delivers breathtaking 3D experiences
for gamers on their PCs and notebook computers.

    Bigpoint will also staff a booth in the career pavilion (#3024);
prospective candidates are encouraged to come prepared with examples of their
work, resumes, and enthusiasm for shaping the future of online games.

    About Bigpoint

    Bigpoint is a leading online-game publisher, content provider for large
media concerns, and browser-based game developer whose game portfolio has
achieved a level of quality similar to that delivered by console and
PC-installed games. The games are available in 25 languages and provide more
than 175 million gamers from Europe to America and beyond with free,
first-class entertainment, without the hassle of having to download or
install any additional software. Bigpoint employs over 700 people from 35
nations at its headquarters in Hamburg and locations in Berlin, Malta
(Bigpoint International), Sao Paulo, and San Francisco (Bigpoint Inc.).

    For more information about Bigpoint, please visit
http://www.bigpoint.net.

Source: Bigpoint Inc.

Alan Dunton, PR Director, Bigpoint Inc., +1-415-623-6244, a.dunton@bigpoint.net

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