Usability Factor In Design

Author
Aron Schatz
Posted
February 12, 2007
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1718

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Remember that design and ease of use are important when making new things. I am guilty of hard interfaces as well. If you see something that is too hard to figure out, please let me know.

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Another example of good design, say experts, is the Nintendo Wii. Unlike game consoles that rely on controllers and buttons, Nintendo's Wii lets people play a game like they might in the real world. A person playing tennis, for example, would swing her arm with the Wii controller as though she were holding a tennis racket. "It's a welcome sigh of relief to many people. Mind you, this didn't take any technological breakthrough, it just took some imagination and some thought about the average person," said Norman.

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